[Finished] SF - Three AP Starfinder Campaign (Saturdays, 8-11 EDT)

No worries dude. Doggo okay?

I knew you were all excited for centaur boy and Starfinder. You didn’t miss much, we waited for you for an hour while getting effects and items and lore stuff handled. Then there was the introductory space battle, and then landing on the planet and then a single round of the first ground encounter.

I hope your little buddy gets well soon @Ryuken!

@Mithinar yeah I had left my computer on pretty much the whole night and didn’t really start looking at it until about midnight or so.

And I am sad to say that no, my doggo is not alright, she passed away this morning. She was having some kidney issue recently and she was on meds seemed to be stabilized but her condition plummeted Saturday and I had to rush her in to the vet emergency. She was on dialysis, but just wasn’t anything that could be done to save her in the end.

Oh no. :sadpupper:

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I am so sorry to hear that, Ryukan.

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I am very sorry to hear that as well, Ryukan.

Mith

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Thanks for the sentiments all, I needed it. I was in a bad way last night. Still kinda am in bad way still. She was a sweet ole pibble girl and she lived a good long life once I got her from the shelter over 12 years ago. She had a rough start in life being used as a bait dog for a dog fighting ring before that ring got busted and she ended up at the animal shelter.

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Sorry for your loss Ryukan, the loss of a dog is hard. Its been around 5 years since I had to put down my last dog, due to cancer, and there are still times her memory will come up and re-open the wound left behind.

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I will definitely be there for this Saturday. @Rando do you need to work me in at the point y’all left off at?

shouldn’t be a problem to work you in - We landed somewhere on the planet east of our destination due to something jamming our sensors. Once we landed and camouflaged the Stampede we headed west and were immediately attacked by some humans that were in a shoot first ask questions never mentality. We have just entered our second round of combat, I am pretty sure you are just behind us a little ways on the trail because you stopped to smell the flowers. Which you probably stopped doing when you heard laser fire, and came running to help.

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Oh Vash is just being nice. Here is what actually happened. After you tried to camouflage the ship with flowers, He told you there was this tree over on the other side of the clearing that had challenged you to four armed arm wrestling match. So you strode over there and took up the challenge. You where still grunting pretty heavily as we meandered down the path to get shot at.

Rod S.

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Gorax walks up with uprooted tree: “What did I miss?”

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Slightly off topic, but it’s occurred to me that with the new ancestry guide for PF2 coming out early next year, I could also play as Syzygy in that game too and it would be perfectly viable from a lore standpoint! :heart_eyes:

Meh, one session in and I am regretting my race choice a bit. I should have gone with Shobhad or Trox, both of those races are large creatures with natural 10 feet reach and 40 feet land speed. I am not liking that the Izalguun has to use a move action to swap movement speed for reach. It does not synergize well with the some of the Vanguard abilities like any use of Entropy points which are used as move actionis.

I’d still like to change my theme.

Xenoseeker sounds cool on paper and the +1 charisma is something I can definitely use but I’m not sure, realistically, that I will ever use any of the theme knowledges/abolities because A: I don’t have sufficient skill training and language ability to support them and B: all of the aliens we have met so far have tried to kill us first instead of talking or letting us feed them. (I’m fine with B though because I seem to be good at melting faces. :laughing:)

I really like the idea of character themes in Starfinder: they seem to be like PF2 backgrounds that grow as your character levels up.

But their implementation seems kind of wonky to me. Most of them have skill bonuses that are misaligned with their stat bonus. In the case of Xenoseeker, you get a bonus to Charisma which seems to suggest that it wants you to focus on diplomacy and other face skills. But the skill bonuses/benefits/abilities are to culture and life sciences which require a more intellectual / academic type of character.

Anyway, these are just my observations of the game mechanics. It has nothing to do with the adventure or our role playing experience so far. I have been having a lot of fun, and I’m glad I get to play with this group and @Rando as a GM! :smile:

If/when y’all liberate the prisoners in the garrison, that might be a good time to switch characters?


I’d also like to apologize for my lack of preparedness last night.

I don’t actually read the NPC dialog before hand, unlike non-dialog text, and in the moment I’m too busy doing silly accents to process what they’re saying. That will now change.

Secondly, even though we’re playing pre-made modules that have been fully converted/imported into Fantasy Grounds, I’m going to have make my own notes (in Fantasy Grounds) just so I can find the info that we need/want. The walls of text are really difficult to skim in the moment.

@Rando so by change do you mean you are going to settle on the Scottish accent or the Southern accent? :smirk:

Who are we kidding, on a long enough timeline, the value of X = NPC accent will approach the asymptote at infinity but never reach X = 0 (Southern accent). Mainly because I can’t even do a real Southern accent.


That doesn’t make sense. The x-axis in my analogy would be time and as we approach y = 0 we approach the southern accent asymptote.

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My race regret is unfortunately pretty much my own fault. I based my race choice off the incorrect assumption that action economy works different in Starfinder than it does Pathfinder. It’s been quite a bit since I read the rules for Starfinder so I forgot that you don’t really get the three full actions as in Pathfinder. In fact, it seems like Starfinder has gone back to a D&D 5e approach to action economy in combat with one move action, one regular action and a swift (bonus) action. In my head my actions in combat played out like this: One move action to actually move, once I’m within 10 feet of the enemies then the second action as a move action to change posture and then the third action attack. But this doesn’t work in Starfinder given the way actions work. I’m already finding it hard to waste the move action (or the standard action as a move action to change posture; changing posture is really the gimmick of the Izalguun race and I am quickly finding it just sucks.

The move action requirement to change posture really sucks, that is a pretty stiff requirement IMO. Really, I think whoever designed this race was more taken by the aesthetics of the look like I was. You have to sacrifice a move action to change posture so you are either posture up with 10 feet range but only 20 feet of movement, or you are posture down with regular range but 40 feet of movement. Now that I am seeing how this works in action, it sucks. Comparing the Izalguun to the other major large races with 10 feet of reach (Shobhad, Dragonkin and Trox) the Izalguun looks cool, but the posture up/down thing is poor design. I feel it is a really stiff penalty to give up a move action just to change posture, it’s not like getting up from prone I’m literally just raising myself up onto two legs or down to four legs/larms, does that really necessitate a whole move action? I mean I can move 40 feet (or whatever your maximum speed is) in a move action but it takes a whole move action just for me to do a simple posture change. If it was just a swift action to do that I wouldn’t be bothered by it.

Also,. given that the Vanguard has to use a move action to do either of the two things to use Entropy points, this makes the posture thing even worse. Ultimately,

he chose poorly

If you allow it @Rando, I would like to change my race, but I think that would require me to remake the character so if you want me to stick with what I got I will abide by that as it is really my own fault.

You lost me hehe, it’s Sunday afternoon and I’m not even gonna attempt to interpret complicated story math :smirk:

For what it’s worth, I thought your Scottish accent was pretty decent.

Somebody needs to make an app that is compatible with Discord which applies different accents to your voice, that would make some bank for sure.