[Finished] PF2 - Hell's Rebels adventure path (Thurs 8-11 EDT)

Sorry to hear the @ChacoBlue. Hope you feel better quickly!!!

Highlight reel at 11:05 - Dwarven Warrior Zelinar talks a good game but comes up short and was hitting like a Champion who shall not be named…

Mith
Cub Reporter

Per the cover, I’m just waiting for the hell hounds to be unleashed.

Wouldn’t it be nice if we had a ranged fighter to help us deal with fire breathing mobs?

I doubt we’re gonna see hellhounds at lvl 1, but hey this is Pathfinder who knows. And boy, sure would have helped to have a nice cold based breath weapon to slap on those hellhounds, buuuuuuuut noooooooo everybody was scared o’ the cone so Kobold went with the lightning line. :smirk:

For the record, I object to the use of everybody in your statement. I personally did not voice any opinion on what breath weapon you choose. So NYAH!!!

Mith

1 Like

If i defaulted to “y’all” instead of everybody would that have sounded less generally inclusive of everyone? :smirk:

I think you need to use:

  • nyah
  • y’all
  • cold-fusion kobold

all in a sentence together.

One should not poke the GM, for you are tasty when fried.

“NYAH!” yells the cold-fusion kobold; lookout y’all it’s on the loose!

And I really didn’t intend on going full out murder hobo kobold in the first session tryin’ out those Dragon Claws. I should have declared nonlethal damage and didn’t expect to crit on the first swing either.

Speaking of, I wonder how going monk would work if you dipped into Sorcerer dedication enough to get the Dragon Claws bloodline spell. Would the Dragon Claws unarmed attack work in conjunction with Monk abilities like Ki Strike and Flurry of Blows and proc the Dragon Claws extra damage as well? Would the Monk’s increased unarmed attack damage dice (increased to d6 from d4) affect the Dragon Claws (being unarmed attacks)? Or are the Monk’s uanrmed attacks and the Dragon claws completely separate and unaffected by each other?

:thinking:

I honestly didn’t even know you could use non lethal damage with weapons without the trait. But now that I know that, I don’t regret murdering those Chelish citizens militia people. The artist did too good of a job drawing them to look like Nazis.

Plus, now that I’ve been typecast as a murder hobo from the last adventure , I’m just gonna lean into it and keep on murder hoboing.

wow, i’m gone 1 day and y’all commit mass murder…sigh

Hope Gingee didn’t kill anyone…she didn’t have too

Can’t wait to hear this story :stuck_out_tongue:

y’all know Gingee has skill with a short bow…

Well she was hanging out on the outskirts ( Since most of this was what were you doing for this hour of the Protest) we just had you there but no one was running you. Since none of us wanted to commit and have her work one way when you might have run her differently.

The fight part came at the very end, and there is still more of it if we choose to not retreat when we start up again on Thursday.

Mith

:slight_smile: tks Mithinar-
Gingee is pragmatic when it comes to fighting and killing.

  1. is it necessary to further her goals?
  2. Can she kill the person without having the guard find out ?(makes it difficult to wander about town with a warrant on her head.)
  3. Is it a Red Jill?

Umm we are killing the guards right now, so if we kill them all they won’t know we did it.

:crazy_face: perrrrfect! If we decide to finish em, i’ll snipe…

Yeah I uhhh definitely went a little too crazy with the ole Dragon Claws there :grimacing:…good thing I don’t have the breath weapon yet. I don’t think I’m gonna have too many fans among the Chelish locals.

Just a heads up, I fractured my right wrist (dominant hand) at work today so I will probably bit running a bit slower in tonight’s session. The pain will probably translate into ornery Kobold that kills more tryanny-supporting guards and I can’t say I won’t go after more Chelish loyalists/nationalists what ever they were called. Everyone be extra glad I don’t have the breath weapon tonight. :smirk:

Duuuude- feel better soon!