I have been a player and DM for live D&D. I played around with designing user content for Neverwinter and PotBS. I used Roll20 with my Great Niece and Nephew recently. Dreadhead and I were in the same static group playing LOTRO. I ran the alternative Turtle run activity for the guild. I have not run a virtual D&D session.
I have a BA in US History. This campaign will be offensive to both Right Wingers and Left Wingers. If you can stand history with all the warts and all, you will be okay. If you are flap heavy to either side, I would recommend against signing up as an alpha tester. For example, I plan to build Critical Race Theory into this campaign. If you had a negative reaction to that statement, you should not alpha test. If you had a positive reaction to that statement, let’s talk about how the Abolitionists used the Rape of Lucritia as part of the campaign to free the slaves. If you don’t understand either of those statements, but want to play anyway… If you don’t care about any of these issues, you can sign up.
I have an MS in Instructional Technology and 30 years of experience in designing training courses for the business and government. 1’ve been known to write 500-page manuals on the transportation of hazardous materials by air. My Word skills are pretty dang good.
I will be producing my own art for this campaign. I finished all the requirements for an Associate of Arts in Art before they eliminated the program and left me hanging. I plan to do all the preliminary artwork in pen and ink. I’m leaning towards taking only specific courses I need to improve my digital art capability going forward. I have enough skills in graphic design software to do 2D work. I need to study more in areas such as video, digital photography, 3D art production, and other topics going forward. I’m painting my own figures and plan to build my own terrain. I will probably hire a couple of local college kids to help me with pushing the lead and running the video camera. I might get my own 3-D printer and scanner for some model work. I might hire some college kids or perhaps some talent from Deviant art to make some resources as I go forward.
I would probably use Zoom or equivalent software to run the sessions. I would make most of the resources digital but might send an assistant DM a resource package with the scripts and other support material. As players found magic items and learned spells, I would send their hand-drawn and laminated cards through the mail. They might also get some custom art (suitably framed).
I will accept alpha tester applications from OTG. I would note that alpha is least a year out (actually, might be 2 years out), will require you to sign an NDA, will be recorded, and be run on-line/virtual. If this venture ever makes money, I will agree to a bit of profit-sharing. I might also consider accepting someone as the assistant Dungeon Master for the alpha testing. However, as of right now this will all be a long time away and we will have to see how life treats me.
I would love to have a blog/thread on designing the campaign hosted on OTG’s forums and website. However, I have to maintain control of the intellectual property rights if I ever get around to publishing. I am against publishing at this time. I am leaning towards making this an on-line show like Critical Roll. I will set up my LLC and own website and simply point my alpha testers in that direction and give them access. My NDA will be simple, but enforceable.
All of this should be considered notional at this time. I may never get this show off the ground. I thank the Lord daily for OTG. Best dang guild in the world.
Edit: I’m currently designing the campaign in 5e. The next version of D&D will be published before this effort goes to alpha testing. Actually, I’m studying my Advanced D&D DM Manual as I begin work on the campaign. I may have to break out the white box books and supplements. Yes, the Tomb of Horrors and old Dragon Magazines are some of the resources I’m currently using.