Update: Differentiating M+ as a Gameplay Mode

TLDR

  • First, starting with Keystone level 11, we’re increasing the rate at which enemies gain health and damage with each subsequent key level from 8% to 10%.

Keys above 10 just got harder at higher levels

15: previous 40% now 50%
20: previous 80% now 100%

There is also no “Kiss/Curse” affix for the season for borrowed power “yet”

  • Second, we’re adjusting the item level of gear rewards both from end of run chests and from the great vault, and scaling their item level growth up to Keystone level 20.

15 is no longer the mandatory weekly key run for max reward from vault…gotta do a 20 for the bling

Bottom line, things are harder for the better loot. Don’t expect invites to higher key LFG groups unless your considered “meta” for the season. Find some guildies and have fun seeing how far you can push your own keys.

Mythic+ Item Rewards:

Keystone End of Run Great Vault
+2 376 382
+3 376 385
+4 379 385
+5 379 389
+6 382 389
+7 385 392
+8 385 395
+9 389 395
+10 392 398
+11 392 402
+12 392 405
+13 392 408
+14 395 408
+15 398 411
+16 398 415
+17 402 415
+18 402 418
+19 405 418
+20 405 421

Valor Upgrade Tiers:

Upgrade Level Item Level Rating Requirement
1 376 None
2 379 None
3 382 None
4 385 None
5 389 None
6 392 None
7 395 600
8 398 1000
9 402 1000
10 405 1400
11 408 1700
12 411 2000
13 415 2400
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