Update 13May2019
At this point my Alliance toons are done. I have qty=13 level 120s with full garrisons, level cap, and item level in the 320-360 range. Alliance toons are now in the passive gold making operation, which goes like this.
- Log in to toon
- If GR is close to 1000 cap, buy fur from trading post vendor. Try to buy it on a day with a good exchange rate (16GR/1fur is best, worst is around 40).
- If I have a tailoring transmute, do that. Click any token item to generate a soulbound item and vendor it for gold.
- Load up the profession structures if I am doing that. Typically I do tailoring, and alchemy to get the transmute components to earth from the other elemental varieties that come from missions.
- If it is post Tuesday and I have a lot of time, recruit out a new Extreme Scavenger, and decide if it is worth deactivating another. Also add armor/weapon upgrade tokens. Also use AHK spammer to open all the salvage, and send off the mats to whoever is using them in profession structures.
- Mail stuff that sells to AH toon who posts it. If I have less than 12 bags on the AH, mass produce bags and send them over.
- If I donāt have a lot of time like it is a weeknight or the morning before I drive to work, I just control click both the mission table and ship table to collect all and send out stuff. That takes about 1min per toon, mostly due to the fact that I have too many addons slowing load time.
- Repeat for other toons
- Post items on AH toon
Gold Alliance side is now 1.5M. In February I was sitting at 1.1M. SO that is about 400K gold in 2 months, and mostly those are passive. So I am pretty close to a wow token a month with this setup alliance side. Fur is exploading with my extreme scavenger/ trading post strategy, and I may start selling that too. Have close to 30 stacks of it on one tailorā¦
I did in completing alliance get all classes, all new allied races. I should probably buy a WoW token and flip one of my races to Pandaren Alliance side for completion.
So I moved onto Horde side. Here are my strats there.
I had 8 toons in the 80+ range. As of last night 5 of those are 120, and 3 of them are in the 118-119 range with rest bonus the rest of the way out. I did grind out garrison stuff there too, and that only took a couple weeks to get all of them with ship tables in the garrison hall. I am running with non optimum followers, and it will take a few weeks to recruit/retrain what I have into something close to the killer teams I have alliance side, but the extreme scavengers are flowing. Ships are near ideal crews now (you want undead and murlocs on horde side, with a unsinkable and a balance of ship gear to cover everything, and you want 3 battle ships, 3 subs, 2 carriers, 2 destroyers with at least one being Murloc). Right now I am dumping GR into fast ship completion scrolls, and will likely have that done next weekend.
I did make alts for each of the allied races on the Horde side, and I did make a Pandaren monk there, so all classes and races are covered Horde side. Mostly they are all level 20 with guild invites, heirloom gear, some kind of functioning macro, and just sitting in inns building rest bonus while I get the 120s up and running.
I do missions in Zandalar first. I go for Gonk (the run speed bonus). If you focus and do his quest line first, you can get the shrine that you can click a few flights down from the temple, and it gives you a 20 min buff where raptors will come to your aid. So the aim when levelling is zone through temple, grab buff, fly to point. I have the ship buff with 5min of fast running after taking a flight path.
If Darkmoon faire is up, I merry-go-round for the 1hr buff, and park the buffed toon for later. If you do not log on much, you will have that next time you run. If an invasion is up, I will try to run them through the invasion to get that 1hr XP buff as well. Those two buffs with rest bonus and full heirloom gear equals a couple levels per hour game time questing, which is close to as fast as possible. When the buff ends, I park it until the next invasion/faire. I swap between toons in this manner, and have been able to pretty much get near 8x120s.
The portal hub is your friend now. I bind in the inn near the ship, and use garrison stones + dalaran stones to go to Orgrimmar and then to Zandalar. If you want to do the Faire, go to the Ogrimmar portal hub, go to Zandalar, and click the Thunder Bluff portal. Every time I port I try to use the Garrison and control click the 2 mission tables to keep those out. To access the hub portal, fly from your garrison to the tower top, port to Warspear, turn around go into the hut, and port to Ogrimmar. If I am hitting Kul Tiras, I will use the ship bind to get to the ship quick.
Zandalar is a hateful zone which you need gliders for. WOrse, it is pretty easy to jump off the cliff on your mount, hit your glider, then bump into a tree limb, dismount from your glider, and fall to your death. Jump into clear air. That legacy map you can buy with your main and send to your alts works horde side too. Gives you plenty of FPs. I do Zandalar first because it is shorter flying time from the temple, so you can get a lot of progression with little travel. There are a lot of cutscenes and lore, some of which can not be skipped. But when you do the same stupid zone over 8 alts, you start to get into a rhythm where you can rapidly clear stuff.
Enchanters disenchant everything they get. Everyone else scraps everything they get. I then pile up resources on whoever needs it next, and once you have all professions covered, you can double up on gatherers. So toons 9-13 all will just generate more resources as they climb up. There seems to be on WoWprofessions a point where you are generating end game resources restricted by some rare good (eg Anchorweed for alchemy), and if you can get to that, you can just crank out the resources you need. My enchanter sends scrolls to alts for heirloom enchants. My cook sends them buff food. My alchemist sends them a healing pot stack. And so I tend to try and get those guys up first so the alt train after that runs along. I am trying to make spurs from Blacksmithing to facilitate gatherers.
Horde side gold started around 900K and is still around there. Revenue neutral. This is good since I had a lot of heirloom upgrade costs, flight training, garrison building, and a 340-350 weapon to buy for each toon at 120. So gold has been flowing out, but I have been staying neutral. Once they are more or less parked at a decent item level and passively generating gold via garrisons, I expect Horde side to start generating money.
I am thinking about converting gold to WoW tokens for a buy and hold strategy. I need to look more at that market. I was going to use a few tokens to rename, change races etc.
I did the whole story Horde side. It was good and worth doing. One toon (my druid) did it all in bear form. RAWR. I am exalted on the Horde factions, and revered on champs and turtles for that druid, good enough. I have a mountain of war resources from that daily grind, and am dumping them into rep tokens by the ship missions, which yield bags which net you more gold. So druid and everyone else runs rep token missions. This also helps with a passive grind to get revered for crafting factions. Not sure how much of that I am doing Horde side.
Whatever spec I did on a class Alliance side, I flipped to a different spec Horde side. This is fun and fresh, and gives me a better feel for more specs.
So once those 8 x 120s are done, I am going to work on my Nightborne demonology Warlock, MagāHar Marksman hunter, Highmountain Tauren fisher extreme and Moonkin, Pandaren Windwalker Monk, and one other. They will be a welcome change from the intense 110-120 push on the legacy toons.