- Nameds in overlands have 6-7bil hp and 28,775 combat mit
- Common trash mobs have 800mil-1bil hp and 24,456 combat mit
- Epic 3x in PQ overland has 3.8bil hp and no listed combat mit
All mobs have a potency mitigation, that means they “ignore” at roughly 40.000 potency. T1 Heroic mitigate roughly 50k potency and T2 Heroics mitigate roughly 60k potency.
Means there is a “huge” boost in your dps when you get from 50k to 55k potency in T1 heroic zones => it roughly doubles your dps.
Chaos Descending heroic and raid boss encounter Resolve values are shown below. The non-named encounters will have 10 less resolve then the bosses. For every point that you under this minimum Resolve value, you take more damage and your DPS decreases by 1%.
- Solo encounters have no resolve requirements
- Heroic Tier 1: 1060
- Heroic Tier 2: 1334
- Raid Tier 1: 1512
- Raid Tier 2: 1672
- Raid Tier 1 Mythic: 1797
- Raid Tier 3: 1873
- Raid Tier 2 Mythic: 2032
- Raid Tier 4: 2112
- Raid Tier 3 Mythic: 2273
- Raid Tier 4 Mythic: 2395
Gearing Up To Meet Resolve RequirementsEdit
- Solo overland collection rewards have 40 Resolve per piece.
- Solo instance collection rewards have 50 Resolve per piece.
- Mastercrafted gear has 60 Resolve per piece. If you are fully kitted out in Mastercrafted gear, that’s 21 pieces × 60 Resolve = 1260 Resolve.
- Convention of Elements [Heroic] - Collect all Heroic mounts to get the mount Czernobog, Goliath of Chaos that gives 7k potency and 60 resolve