Very very short, my own KS games.
Crowfall - Launched - Failed. Taken over by a new developer now, which is hiring, but future unknown.
Some thoughts on Youtube: Crowfall Probably Needs To Shut Down...For Now - YouTube
Chronicles of Elyria - Development Failed - Failed. Failed to do anything, failed to deliver, failed in any sense and way you can imagine. There are tons and tons of videos on Youtube about it, so look it up. Or check the #chronicles_of_elyria channel under Game Development.
Star Citizen - Alpha - Unknown. For me personally, a LOT needs to be changed in the game (My main issue is the UI), and I don’t know if they can. It feels very disjointed and mismanaged to me (again, this is my personal feeling, I’m not interested in a discussion or attacks from either side of the argument). I have hope, but little faith.
Pathfinder: Wrath of the Righteous - Released - Succeeded. Game has large sales numbers even outside the original KS, has a good following, and is generally very well done.
Planet Nomads - Alpha - Failed. It’s a semi playable game, but all development on it has stopped, and very few of the original goals have been reached and implemented. If you can get it on sale for $2 it’s a fun little mess around game.
Landmark - Released - Cancelled. Not technically a KS, but pre-order/support/etc buyins. This was apparently meant as the engine test for EQ: Next which got cancelled completely, as Landmark eventually did.
Ashes of Creation - Pre-Alpha? - Unknown. I would love for this to be successfully released, but there are an awful lot of red flags that make me doubt if it ever will. (Again, personal opinion, no interest in discussions). Changing major versions or complete graphics engines during development has very rarely resulted in a successful release, in my experience. Hopeful still.
SPACE CHEF - Private Alpha - WIP. Everything they show, from playable alphas/demos, to keeping people up to date in their KS updates looks like they’re steaming along quite happily. So I think this one will release without too many issues.
Wagadu Chronicles - Private Alpha - WIP. This is a little bit of a pet project for me, without any serious ideas of who/what/how to play it, just because it’s completely different from anything else out there. I’ve played their private alpha, and it’s functional, with what looks like well thought out mechanics. Not much else I can/am allowed to say about it, however.
Ship of Heroes - Cancelled - Cancelled. Everyone got their money back (or didn’t get charged in the first place, really), and the game is now being developed outside of ‘normal’ crowd funding, and slowly plodding along in development. I don’t really know when/if this will ever release, but it looked neat at the KS when I backed it.
Oath - Development Failed - Scam? Should not have put any money into this, but it looked cute, and I had more money than sense. Probably the Worst Indie Devs Ever - YouTube
So… Not so short. And I feel like I’m still forgetting 1 or 2. But… My personal thoughts, with a few videos.
Edit: These are not all MMOs in case you hadn’t realized that yet 