Game: Star Trek Adventures
When: Sunday nights, 7PM-10PM eastern time.
What: Fantasy Grounds - custom ruleset for STA.
Who: Due to its newer and exotic nature, I’m running this table across communities. Non-OTG are invited but be advised of the implications of the strangeness of outsiders. The game will be run from my own discord server. If anyone is interested in hanging out or joining - please PM me for the link.
Star Trek Adventures is focused more on problem solving, character development, and roleplaying - it puts a lot of emphasis on the player’s characters being part of the story and drama more than combat, looting, and progression. This is a game that works a bit like a TV show.
You can get a free PDF to get started https://www.modiphius.net/collections/star-trek-adventures/products/star-trek-adventures-quickstart-guide
The Five Great Rules:
- Behave yourself. (Should go without saying)
- Do not take the game personally.
- Players and their characters must be able to work together with the table and party.
- NO BACKSIES. Properly Label or Declare all of your rolls.
- My table is a NO WHINING zone.
- dstuff - Commander Chris Archer (XO)
- ryuken - N/A
How we’re doing this:
The Era will be post-DS9 24th century trek, or 2377. The Dominion War has ended, and the Alpha and Beta Quadrant are looking to heal over from the conflicts that broke out during DS9.
For the sake of making this easy and fun for everyone (including me), The Captain will be generated and characterized by the players, as well as any spare supporting characters or crew roles that aren’t taken. You will interact with these characters as if it were TV. You will also choose the kind of ship that you want, and I will generate it to spec, including a service history.