Fantasy Grounds is a RPG table platform that allows for easy online play. It’s available standalone or through Steam. I find Steam is handy both for helping each other out and making for easy purchase.
Webpage:
http://www.fantasygrounds.com/home/home.php
OTG members feel free to post up for things to add to this post.
What do you need to DM/GM on Fantasy Grounds:
D&D 5th Edition
- I highly recommend an Ultimate License. Anyone can play with you, and it has several other perks.
- As well, you should set aside money for steam sales in order to pick up the monster manual, the PHB, and the DM’s Guide. With these, you can do anything yourself - much like owning those three books.
- Xanathar’s Guide to Everything is handy, but mostly for players.
- Sword Coast Adventurer’s Guide is currently the best Forgotten Realms lorebook. I recommend getting it in real life, but its features are also helpful in FG.
Other Games:
Resources:
FGCon - an online convention where people play games:
D&D 5th Edition effects list (Things the books tend not to hook up for you):
Interesting Official Modules:
Harried in Hillsfar (free, Adventurers’ League adventure)
Unearthed Arcana (free, Regularly updated since 2018, new classes/options)
Interesting Unofficial Modules:
2nd Edition AD&D Project