Fallout 4 Mods

Here is my 2019 list. To install I usually look for them at Nexus Mod Manager to see a bigger list. Then I check the Mod section in game. If it is there, I install it via the game, if it’s not there I download it manually from NMM and install it though the old NMM mod utility. Have not tried Vortex yet.
Total list from when I first started playing, but now only bolded are installed:

2019 My Library of Mods

I’ve decided to go with Sim Settlements so I’ve turned off several mods that alter the appearance of settlements.

-Northern Springs Worldspace DLC Sized Mod- not downloaded, maybe in future.

-Spring Cleaning- Appears in list. turned off;

-Homemaker- Appears in list. turned off

- Fallout 4 Unofficial Patch

- HUDFamework - associated with SS?

-Sim Settlements : Three In One

- Armor and Weapon Keywords Community Resource (AWKCR)- This is required for any AWKCR based mod like

-Ballistic Weave Standarized- Allows Ballistic Weave to be applied to all clothing.

- SC Expanded Scrap List- Appears in list.

-PrefabHouses- turned off

-Your House Survived- Appears in list. I think it was active until turned off

-Workshop Planters- appears in list. turned off

-SMH- appears in list, don’t know what it does.turned off

-AES_Renovated Furnatiure- appears in list. turned off

-Vault Plus- appears in list.

-MoreVault Rooms - appears in list

- Companion Infinite Ammo - put one shell in their inventory and they never run out.

-Buffed Minutemen Militia 2

-Apple Hairstyle + Bangs

-Weightless Junk

- Realistic Insects Health (PC)

-Clean and Repair: Greentop Nursery (PC version)

-Improved Maps with Visible Roads.

-Santuary Hills Overhaul- REDUX turned off because it adds buildings that I think SS will remove or there will be a conflict

-NCR Veteran Ranger Armor PC- l ocated Kellog’s home in Diamond City in a safe.

- Advances Settlement Turret Set. Needs Automatron and Far Harbor?

- Wattz Lazer Gun- Appears in game at L15-20. More powerful thant AER-9 Laser Rifle, slower fire rate, can be transformed to sutomatic or emi-automatic at any workbench without changing barrel or reciever. If not found at vendors, can be found at the Wattz Electronics Store . Unique Locations: [MEDIA=youtube]8ZQmeEFqc7A[/MEDIA]

- Settlement Limits Slashed.

- Combat Rifle Overhaul- Load Last.

-See Through Scopes - Holotape in inventory to change settings.

-Holstered Weapns by Azar v1.5 (PC)- created in chemistry station or bought form Malia, a new vendor on the main road to Concord byt yellow house. Backpack +50 carry weight bonus. Base, L and R attachment.

- FN Five-seveN (PC)- Pistol Find in Root Celler Sanctuary Hills or crafted at chem station. Bug- If you use extended barrel with suppressor. Before crafting new receiver, remove the supressor, craft new receiver, exit workbench and then reinstall the suppressor.

- Girly Animation

- The Eyes of Beauty Fallout 4 Edition.

-Tales from the Commonwealth- 20 quests, 125NPCs, 3 companions https:/mods.bethesda.net/#en/workshop/fallout4/mod-detail/3063153

20 quests, 125NPCs, 3 companions.

- Visible Companion Affinity- See Hologram.

-Santuary Hot Springs Home & Settlement (PC)- Great mod!

-Sanctuary Round Up- Extreme removed because of using SS.

- Skibadaa Weapon Pack- Redux (PC)

- Clean and Smooth: Boston Airport

- Clean and Repair Greentop Nursery (PC)

-Clean and Smooth: The Slog (PC Version)

- Healthier Commonwealth PC Version

- Santuary Bridge Fix

- K9 Harness- Need First Rank Armorer to make. Crafted at Chem Station under Utility. Ballistic Weave available once it is unlocked.

- Companions can sneak

- Cheat Terminal- installed but not used.

- Simple Settlements for SS Addon Pack

- Sim Settlements Mega Pack Year 2

- Sim Settlements City Plan Pack

- Armor Smith Extended- needs AWKCR Armor and Weapons Keyword Community Resource Mod

- Classic Combat Armor- AWKCR- This needed with Armor Smith Extended?

- CC Armor Paints-AWKCR

-Solar Power

-Barrett M82A1 Anti-Material Rifle- July2019 No Reload Animation.

-Place Everything- Adds furniture, walls, prefabs, but walls don’t snap together?As far as mods, Here is my list. To install I usually look for them at Nexus Mod Manager to see a bigger list. Then I check the Mod section in game. If it is there, I install it via the game, if it’s not there I download it manually from NMM and install it though the old NMM mod utility. Have not tried Vortex yet.
Total list from when I first started playing, but now only bolded are installed:

2019 My Library of Mods

I’ve decided to go with Sim Settlements so I’ve turned off several mods that alter the appearance of settlements.

-Northern Springs Worldspace DLC Sized Mod- not downloaded, maybe in future.

-Spring Cleaning- Appears in list. turned off;

-Homemaker- Appears in list. turned off

- Fallout 4 Unofficial Patch

- HUDFamework - associated with SS?

-Sim Settlements : Three In One

- Armor and Weapon Keywords Community Resource (AWKCR)- This is required for any AWKCR based mod like

-Ballistic Weave Standarized- Allows Ballistic Weave to be applied to all clothing.

- SC Expanded Scrap List- Appears in list.

-PrefabHouses- turned off

-Your House Survived- Appears in list. I think it was active until turned off

-Workshop Planters- appears in list. turned off

-SMH- appears in list, don’t know what it does.turned off

-AES_Renovated Furnatiure- appears in list. turned off

-Vault Plus- appears in list.

-MoreVault Rooms - appears in list

- Companion Infinite Ammo - put one shell in their inventory and they never run out.

-Buffed Minutemen Militia 2

-Apple Hairstyle + Bangs

-Weightless Junk

- Realistic Insects Health (PC)

-Clean and Repair: Greentop Nursery (PC version)

-Improved Maps with Visible Roads.

-Santuary Hills Overhaul- REDUX turned off because it adds buildings that I think SS will remove or there will be a conflict

-NCR Veteran Ranger Armor PC- l ocated Kellog’s home in Diamond City in a safe.

- Advances Settlement Turret Set. Needs Automatron and Far Harbor?

- Wattz Lazer Gun- Appears in game at L15-20. More powerful thant AER-9 Laser Rifle, slower fire rate, can be transformed to sutomatic or emi-automatic at any workbench without changing barrel or reciever. If not found at vendors, can be found at the Wattz Electronics Store . Unique Locations: [MEDIA=youtube]8ZQmeEFqc7A[/MEDIA]

- Settlement Limits Slashed.

- Combat Rifle Overhaul- Load Last.

-See Through Scopes - Holotape in inventory to change settings.

-Holstered Weapns by Azar v1.5 (PC)- created in chemistry station or bought form Malia, a new vendor on the main road to Concord byt yellow house. Backpack +50 carry weight bonus. Base, L and R attachment.

- FN Five-seveN (PC)- Pistol Find in Root Celler Sanctuary Hills or crafted at chem station. Bug- If you use extended barrel with suppressor. Before crafting new receiver, remove the supressor, craft new receiver, exit workbench and then reinstall the suppressor.

- Girly Animation

- The Eyes of Beauty Fallout 4 Edition.

-Tales from the Commonwealth- 20 quests, 125NPCs, 3 companions https:/mods.bethesda.net/#en/workshop/fallout4/mod-detail/3063153

20 quests, 125NPCs, 3 companions.

- Visible Companion Affinity- See Hologram.

-Santuary Hot Springs Home & Settlement (PC)- Great mod!

-Sanctuary Round Up- Extreme removed because of using SS.

- Skibadaa Weapon Pack- Redux (PC)

- Clean and Smooth: Boston Airport

- Clean and Repair Greentop Nursery (PC)

-Clean and Smooth: The Slog (PC Version)

- Healthier Commonwealth PC Version

- Santuary Bridge Fix

- K9 Harness- Need First Rank Armorer to make. Crafted at Chem Station under Utility. Ballistic Weave available once it is unlocked.

- Companions can sneak

- Cheat Terminal- installed but not used.

- Simple Settlements for SS Addon Pack

- Sim Settlements Mega Pack Year 2

- Sim Settlements City Plan Pack

- Armor Smith Extended- needs AWKCR Armor and Weapons Keyword Community Resource Mod

- Classic Combat Armor- AWKCR- This needed with Armor Smith Extended?

- CC Armor Paints-AWKCR

-Solar Power

-Barrett M82A1 Anti-Material Rifle- July2019 No Reload Animation.

-Place Everything- Adds furniture, walls, prefabs, but walls don’t snap together?

ADULT CONTENT

I forgot to include Caliente’s Beautiful Bodies Enhancer + Body Slide. It’s incredibly powerful. I chose this because I wanted some of the ladies in swimsuits not underwear. The Swinsuit mod in combination accomplishes that. If you go to this link, you won’t be able to view it until you log in and turn adult content on.

The link below I split it so the forum software would not display nudity in this post which may violate OTG posting policy. Just connect “mod/15” to the url above to get there.

mods/15

OK, I’ve screed my game up. I’ve been playing Fallout 4 without issue and tonight I messed up my save games royally.

I’ve been trying to figure out why under the Workshop>Structure menu my “brick” category of building disappeared. This did not coincide with any mod change that I made. But I installed the Fallout 4 unofficial patch to see if that might correct the issue, but it made it worse. Under Workshop>Structures there are now no building caterogires other than totems, lots and lots of freaking totems. :frowning:

I uninstalled the Fallout 4 unofficial patch hoping this would fix the issue, but it did not. and
I’ve also tried the Missing Tab Fix, where you use a mod to make a chem and eat it fix the Structures tab as in restore that tab. But I have the Structures Tab, what I’m missing is all of the sub categories, wood, metal, concrete, brick. etc.

I’ve also gone back to older saves before I had installed the Unofficial patch, and loaded them to see if this might fix things. It did not, still seeing only totems in the Workshop Structure Build menu.

I’m willing to uninstall and reinstall the game, then reload the mods, and hopefully when i put in one of my save game files, I’ll be able to continue where I left off.

Any thoughts on this or a better way to troubleshoot this issue?

Part 2
Would be to uninstall, reinstall the game, add mods back in one at a time with a trimmed down list, and then try to play the game based on one of my save files. But I have to ask are all of the mod contents stored only in the Mod Folder, or do mods change other parts of the game outside of the mod folder? Because I’ve removed the mod that caused the issue, and the issue remains, suspect mods change things outside of the mod folder, accurate?

If anyone knows about this, I’d love to hear from you.