Note, this is not a PvP conversation, it also applies to PvE
This specific question: https://youtu.be/QJgzlnUkrbw?t=365
Mining for a long time is “boring” without the “thrill” of combat. Really? If mining is boring, then mining is boring and that’s a mining system problem. Not everyone enjoys the thrill of constant combat, some of us like to quietly mine.
And this video confirms that nothing worth mining or finding through exploration is in civilized space, so just like Eve, anything worth having is in lawless space. Joy.
My concern here, and what has me annoyed, is that this implies that CIG has, as an expectation, anyone who has gone x minutes doing a non-combat profession and hasn’t fought anyone is bored and a fight needs to be brought to them. This is very similar to CR saying that we’ll never QT for 40 min, we’ll be yanked out at least 8 times in that period for combat.
So I’m out in deep space, exploring, engines off, low EM sig, just using my scope on the sky. The servers decide “He must be bored!” and simply spawn enemies on me, or some NPC that doesn’t exists “tips off” some players who are elsewhere in the system with where I am, just to entertain me and keep me from being bored. This is exactly like Eve’s /local, where everyone everywhere knows you’re there, even if there’s no physical way they could have known. I flew into the system a week ago and logged out in deep space, I’m gone. A week later I log in, engines off, and use my scope. Ships 100’ away from me can’t see me, my EM sig is so low, yet poof, someone finds me so I’m not “bored”.
God I hope this isn’t what they’re doing.