Hi Ribbit. All very good points you bring up. Personally, I think Bliz moved away from the “fun” factor years ago when the “bean counters” got into the mix. I am being factious here and am just putting my own thoughts out based upon my personal gaming experiences, which notably have been mostly casual. Heck, I really did not raid on a regular basis until I joined Prissi’s raid group. I like her style and am hoping to continue with it into the SL.
Bliz has undergone so many changes in employees that I do not think there are many, if any, old timer developers left on their staff these days. And if they are, more than likely their ideas are run through a sieve to see if they will be able to attract the $$ that the current Bliz shareholders demand.
I much prefer a gaming company that actually listens to ALL their player base instead of only the loud minority. I also do not think money needs to be the driving force for gaming development. If you create a game that is truly fun and challenging, players will engage and stay engaged. But from what I’ve seen over the past decade, when management changes to a slot machine mentality, you only manage to keep those players that like slot machine play. Hence they lost a lot of players to other games because of those changes.
What’s interesting is that I am not playing as much as I was at the start of the BfA launch. I also noticed that I did this waning movement at the latter half of all Wow’s expacs that I participated in. I never even bought MoP or WoD xpacs, I just happen to obtain them when I came back for Legion, which I felt was an amazing xpac. I enjoyed it so much that I started to create alts to see the different aspects of the game from those different classes and specs.
I am hoping to see a similar layout in the upcoming SL xpac. I’ve my fingers crossed it doesn’t become the slugfest BfA has devolved into with grinding over and over and over ad nauseum.