[Closed] SF - Fly Free or Die Starfinder AP (Sundays, 8-11 EDT)

VTT Client: Fantasy Grounds Unity (Ultimate License)
Host DM Name: scourge2805
Host Password: will provide via Discord or PM
Game Name: will provide via Discord or PM

Game System: Starfinder

Voice: OTG Guild Discord - VTT channel

Dates/Time: Sundays at 8 PM EDT through 11 PM EDT, and see below

Preferred Party Size: 4-6

Current Party:

  • Ocelot - Alydia Barriani - Drow Operative (Ace Pilot)
  • Quixote - Maxfield “Niknak” Ruhar - Ysoki Mechanic (Spacefarer)
  • Mithinar - Jack Storm - Android Soldier (Guard)
  • EATherrian - Ran Korfar - Aasimar Envoy (Vaster)
  • Ryukan - Maelchi Van Tennjic - Vlaka Envoy (Outlaw)
  • Stompey - Stompey - Dwarf Mystic (Vaster)

Party is closed.

This will be a running of the Fly Free or Die adventure path by Paizo for their Starfinder role playing game. It’s a 6-volume Starfinder AP that runs from level 1 through level 13.

Fly Free or Die Player’s Guide

Entire AP as well as first adventure synopses:

In this thrilling kick-off to the new Fly Free or Die Starfinder Adventure Path, a crew of scoundrels, rogues, and misfits finds it hard to survive in a galaxy where everyone has a price. Targeted by a crime boss and his army of enforcers, preyed upon by faceless mega-corporations, and hounded by rivals, the crew of the Free Trader Oliphaunt line up the big score that will at last make them rich beyond their wildest dreams. But when their many enemies join forces and the crew loses it all, they find out there’s two things in the galaxy that can’t be bought: freedom… and revenge.

It’s just another day punching the clock when the player characters, a blue-collar transport crew, are blamed for a bad cargo and stiffed of their bonuses. They take a dangerous job smuggling weapons to a world conquered by militant hobgoblins, but one fiasco later, they’re in debt to a crime boss and about to be fired. Their only chance is to steal the Oliphaunt , an experimental cargo hauler with a magical secret, and then survive long enough to collect the payoff!

All character options available from the following official Paizo sources:

  • Starfinder Core Rulebook
  • Starfinder Character Operations Manual
  • Starfinder Starship Operations Manual
  • Starfinder Galaxy Exploration Manual
  • Starfinder Armory
  • Starfinder Pact Worlds
  • Starfinder Near Space
  • Starfinder Alien Archive
  • Starfinder Alien Archive 2
  • Starfinder Alien Archive 3
  • Starfinder Alien Archive 4
  • Against the Aeon Throne #1 - The Reach of Empire
  • Against the Aeon Throne #2 - Escape from the Prison Moon
  • Against the Aeon Throne #3 - The Rune Drive Gambit
  • SIgnal of Screams #1 - The Diaspora Strain
  • Signal of Screams #2 - The Penumbra Protocol
  • Signal of Screams #3 - Heart of Night
  • The Devastation Ark #1 - Waking the Worldseed
  • The Devastation Ark #2 - The Starstone Blockade
  • Fly Free or Die Player’s Guide

Strangely enough, races and archetypes from the Fly Free or Die AP will NOT be available 'cause we do not have the modules for them in Fantasy Grounds. Items, feats, spells, etc, from the AP WILL be available 'cause we can easily enter those by hand. I’ll see about getting the backgrounds from the player’s guide in… somehow.

Gameplay information and/or rules from all the above sources is available for free here.
Character creation within Fantasy Grounds for the Starfinder ruleset is kinda wonky. Be prepared.

No purchases necessary.

Will be using Guild Discord for voice communication and Fantasy Grounds Unity as our virtual table top. A free demo license of Fantasy Grounds Unity is fine for connecting to my game.

Game time is Sundays at 20:00 EDT for 3 hours (ending at 23:00 EDT); 8:00 pm - 11:00 pm for you non-sci-fi (non-)nerds.

Session -1 - AP discussion, character concepts, beginning character creation, etc will be on Jun 13th.

Session 0 - character finalization, character creation, last minute prep, etc will be on Jun 20th.

Session 1 - AP/adventure start will be on Jun 27th.

Campaign “Homework”

Watch any of:

  • Cowboy Bebop
  • Serenity or Firefly
  • The Expanse
  • almost any James Cameron movie, especially The Abyss

First Campaign Handout (Galactic Trade System)

We’re no Heroes is the title of the first adventure. It means what it says. If there ever was a campaign for neutral non-heroic types, this would it. That being said, the captains of the inspirational material (Malcolm Reynolds of Firefly/Serenity, and James Holden of the Expanse) are good guys even though they pretend not to be. But the rest of their crew… ~wiggles hand back and forth~

We can make almost anything work, but this is not the adventure for bad-ass warriors, nobles, heroic save the world types. This is a campaign for and about working class people trying to just earn a paycheck in hostile galaxy that’s just trying to keep them down.

Signum me upem…

Have two potential character ideas, so will see what others come up with…


Finally, a game when I don’t have another game or static group. I have all the Starfinder stuff but have not had the chance to play it and I’m interested.

You know I’d like to get in on this if I could.

And like I posted in the other thread, if anyone wants to get in on my Hero Lab Online account I have all the Starfinder content needed to make up characters to play around with ideas. Hit me up if you want an invite. Hero Lab Online is browser based and you can get the free version to join my setup.

I’m not playing the muscle this time.

I dunno, I can’t think of anything from James Cameron that sounds like Fly Free or Die, I think you are just trying to get people to watch the Abyss again :smirk:

I actually think the abyss is more the whole working class stiffs having to deal with escalating issues that are normally beyond their normal everyday experience. All without them doing anything to intentionally escalate it. It keeps being escalated due to things beyond their control. And they keep having to work around it.

But that is what I am interpretting it as. Plus you have water manipulating aliens…

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Actually that is a good way to put it. I stand corrected.

Wouldn’t Alien be the working class starship crew ideal?

Alien is a fantastic example of a working class starship crew! I would assume it was left out because the theme is more about horror.

Then again, maybe @Rando doesn’t want to tip us off to Special Order 937. :laughing:

LV-426 may pop-up in Saturday’s game, not Sunday’s game.

And it doesn’t bode well for the party if Alien is their inspiration…

Yeah whatever I’m gonna play Ripley :smirk:

I might as well get this out of the way.

Are (non-evil) Drow player characters allowed?


It’s not a drow AP but there are drow amongst the antagonists. A PC drow could be advantageous, it could also be disadvantageous. /shrug

Light Blindness sucks. Mitigating it for a low level characters is expensive or outright not possible.

I want to play Jonesy… hmmm perhaps a cat folk this time… meow that sounds interesting…

oh yea, count me in. :slight_smile:

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Got it. Well I’m not sure that I can think of a credible reason why a Drow would be slumming it on a freighter. But it’s good to know what my options are.

I’ve got a couple of other ideas that might be better.

Ship interior lights are not as bright as sunlight? You’re tying to escape the sun without going underground? :smirk:

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Wait…they don’t have freaking sunglasses or the equivalent in super future space? :smirk:

They don’t.

There’s Daywalker Serum which is a consumable that gets expensive.

I would assume that replacing your eyes with the appropriate augmentations would get rid of light blindness.

I would assume that the drow corps have created light blindness removal glasses that have a similar cost/level to Darksight Goggles.

WTF? How is my charming yet roguish skittermander smuggler scoundrel ace pilot supposed to look cool without sunglasses?